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Use the heap API to implement a 100MiB heap to
be used by the kernel code.
Add example usage to src/kernel.c
Signed-off-by: Carlos Maiolino <[email protected]>
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Add a simple API implementing a heap memory area.
This specifies 2 main data structures:
struct heap - Defines a heap:
Holds a table with all entries in the specific heap and
the initial heap memory address
struct heap_table - Describes the usage state of every PAGE
within the specific heap.
Signed-off-by: Carlos Maiolino <[email protected]>
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This is supposed to be compliand with POSIX
Signed-off-by: Carlos Maiolino <[email protected]>
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So far I just need a roundup routine to implement a basic heap manager
Signed-off-by: Carlos Maiolino <[email protected]>
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I've forgotten to commit this when working on interrupts. The OS
won't build without these helpers.
They are used for now mostly to setup PICs.
Signed-off-by: Carlos Maiolino <[email protected]>
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This has only been working so far because vga.h was included only
on source files already including stdint.h.
We should put it direct to the header file
Signed-off-by: Carlos Maiolino <[email protected]>
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Signed-off-by: Carlos Maiolino <[email protected]>
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Move the include files to the toxic/ subdirectory, so it gets a bit more
organized.
Ah, yeah, OS name will be renamed to ToxicOS
Signed-off-by: Carlos Maiolino <[email protected]>
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Add driver to deal with VGA text mode.
Also adds a simple vprintl function while I don't implement a print
library.
Signed-off-by: Carlos Maiolino <[email protected]>
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Create the kernel.c file and its initial start_kernel(), and
jump to it from the ASM.
Also setup the build system to actually build it
Signed-off-by: Carlos Maiolino <[email protected]>
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