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Add a couple string lib functions to start with video text development.
Signed-off-by: Carlos Maiolino <[email protected]>
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Create the kernel.c file and its initial start_kernel(), and
jump to it from the ASM.
Also setup the build system to actually build it
Signed-off-by: Carlos Maiolino <[email protected]>
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It should be aligned to 16-bits IIRC, forcing the kernel.asm to be
alined to a 512 byte boundary should suffice
Signed-off-by: Carlos Maiolino <[email protected]>
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Write ata_lba_read routine to load 100 disk sectors from the disk into
memory address 0x00100000 (1MiB).
Once the data is loaded, jump to that Address
Signed-off-by: Carlos Maiolino <[email protected]>
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Move the code unders [BITS 32] label to its own file to be loaded as a
kernel by the boot loader.
Add a linker script to link the bootloader and the kernel in a single
binary file.
Add a build script to make it easier to use the cross compiler
Update the Makefile to build everything and pack it into the os.bin
Signed-off-by: Carlos Maiolino <[email protected]>
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Signed-off-by: Carlos Maiolino <[email protected]>
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Signed-off-by: Carlos Maiolino <[email protected]>
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