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authorCarlos Maiolino <[email protected]>2025-07-10 22:55:07 +0200
committerCarlos Maiolino <[email protected]>2025-07-10 22:56:55 +0200
commitd98f46ce647846b0aa30b2e16a30fd4e152a1bf5 (patch)
tree267474fcc77cf20b428f6f4c7f768ca09f4cfe0e /java/qfind/QuickFindUF.java
parent869e68986aa8f69af6e7842260a68d1e5c6f796f (diff)
Add new code
Signed-off-by: Carlos Maiolino <[email protected]>
Diffstat (limited to 'java/qfind/QuickFindUF.java')
-rw-r--r--java/qfind/QuickFindUF.java39
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diff --git a/java/qfind/QuickFindUF.java b/java/qfind/QuickFindUF.java
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+/*
+ * Quick Find algorithm
+ *
+ * Very slow as it uses N^2 time as it needs to access the whole array twice.
+ *
+ * If we have a 10^9 union commands on 10^9 objects, we'll need 10^18 operations
+ * to actually finish the algorithm.
+ * 30+ years of computer time.
+ *
+ * Quadratic algorithms don't scale with technology.
+ */
+
+public class QuickFindUF {
+ private int[] id;
+
+ /* Constructor */
+ public QuickFindUF(int N) {
+ id = new int[N];
+
+ for (int i = 0; i < N; i++)
+ id[i] = i;
+ }
+
+ /* Are the objects connected */
+ public boolean connected(int p, int q) {
+ return id[p] == id[q];
+ }
+
+ /* Connect two objects */
+ public void union(int p, int q) {
+ int pid = id[p];
+ int qid = id[q];
+
+ for (int i = 0; i < id.length; i++) {
+ if (id[i] == pid)
+ id[i] = qid;
+ }
+ }
+}