blob: 1ddd96cdc84a5c01d4e5d80eac841f6febb980de (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
|
#include <iostream>
#include <string>
#include <cstring> // includes C string.h
#include <typeinfo>
#include <cstdint>
#define CAPACITY 5000
//#define LENGTH 4
/*
* cout = Character out
* cin = Character in
* :: == Scope resolution operator
* << == insertion operator
*/
using namespace std;
void average() {
int arr[5];
arr[0] = 4;
arr[1] = 3;
arr[2] = 5;
arr[3] = 2;
arr[4] = 4;
int i = 0;
float avg = 0;
for (i = 0; i < 5; i++)
avg += arr[i];
avg /= 5;
std::cout << "Average: " << avg << std::endl;
}
void tcast() {
float f = -7.44f;
int32_t s;
uint32_t u;
s = f; // Implicit type casting from float to int32
u = s; // Implicit casting from int32 to uint32, we'll end up seeing 2's
// complement version of variable s, but interpreted as an
// unsigned int.
std::cout << "float: " << f << endl;
std::cout << "int32: " << s << endl;
std::cout << "uint32: " << u << endl;
}
void strings() {
const int LENGTH = 25;
char ch_arr1[LENGTH] = "Howdy! I'm a string... ";
char ch_arr2[] = "Sup bro?";
string std_str1 = "Hi everyone! ";
string std_str2 = "How's everybody doing?";
// Concatenate strings the traditional way
strcat(ch_arr1, ch_arr2);
std::cout << ch_arr1 << std::endl;
// Concatenate strings the C++ way using operator overloading
std::cout << std_str1 + std_str2 << std::endl;
std::cout << "Operator overloaded" << std::endl;
}
void t_inference() {
auto a = 8;
auto b = 214312351235739;
auto c = 3.14f;
auto d = 3.14;
auto e = true;
auto f = 'd';
std::cout << "STARTING Type Inference" << std::endl;
std::cout << "Type of a: " << typeid(a).name() << std::endl;
std::cout << "Type of b: " << typeid(b).name() << std::endl;
std::cout << "Type of c: " << typeid(c).name() << std::endl;
std::cout << "Type of d: " << typeid(d).name() << std::endl;
std::cout << "Type of e: " << typeid(e).name() << std::endl;
std::cout << "Type of f: " << typeid(f).name() << std::endl;
}
void varplay() {
int a, b = 5;
float c = 2.4f;
double d = 9.234545;
long double ld = 9.234545;
char e = 'e';
bool myBool = false;
string str = "This is a big string I don't care how it is handled";
std::cout << "Size of int: " << sizeof(a) << " sizeof float: " <<
sizeof(c) << " sizeof double: " << sizeof(d) <<
" sizeof long double: " << sizeof(ld) << " sizeof char: " <<
sizeof(e) << " sizeof bool: " << sizeof(myBool) << std::endl;
std::cout << "This is my string: " << str << std::endl;
}
int main() {
string str;
#ifdef CAPACITY
int32_t cap = CAPACITY;
uint32_t small = 37;
const int LENGTH = 4;
int myArr[LENGTH];
myArr[0] = 3;
myArr[1] = 4;
myArr[2] = 5;
myArr[3] = 6;
cap += small;
#endif
std::cout << "Please enter your first name: ";
cin >> str;
std::cout << "Hello " << str << ", welcome to the world!" << std::endl;
// Just relies on using namespace
cout << "Hello World, with namespace" << endl;
// varplay();
t_inference();
#ifdef DEBUG
std::cout << "DEBUGGING..." << std::endl;
std::cout << "Array size: " << LENGTH << std::endl;
std::cout << "Arr[0] = " << myArr[0] << std::endl;
std::cout << "Arr[1] = " << myArr[1] << std::endl;
std::cout << "Arr[2] = " << myArr[2] << std::endl;
std::cout << "Arr[3] = " << myArr[3] << std::endl;
#endif
#ifdef CAPACITY
std::cout << "Current CAPS: " << cap << std::endl;
#endif
strings();
tcast();
average();
return 0;
}
|