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authorCarlos Maiolino <[email protected]>2025-11-29 17:32:25 +0100
committerCarlos Maiolino <[email protected]>2025-11-29 17:32:25 +0100
commit4242664fcd5d2c3e0fe24ffec038c3767276f3e5 (patch)
tree8d6ca226f58fe9f7601f83bec8cb8c2c9b04ce67 /src/spaceship.c
parentf497ea0100a28f8dffed57eebe52ec58c556e1e1 (diff)
Change mouse input to use mouse speed
Instead of directly setting the object accordingly to the mouse's cursor orientation, use a 'speed' trick to move the object. X and Y coordinates are now incremented according to the speed instead of hard setting them to the current x*y hardware coordinates. Use al_set_mouse_xy() to always reset the real mouse position (not the object). This will avoid the mouse position to hit one of the limits preventing the object to be moved further. Signed-off-by: Carlos Maiolino <[email protected]>
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