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#ifndef RB_H
#define RB_H
#include <allegro5/allegro5.h>
#define RB_WIDTH 1600
#define RB_HEIGHT 900
#define RB_X_CENTER (RB_WIDTH / 2)
#define RB_Y_CENTER (RB_HEIGHT / 2)
#define RB_FPS (1.0 / 80.0) /* 1 sec divided by 30 frames */
struct rb {
float width;
float height;
float fps;
ALLEGRO_TIMER *timer;
ALLEGRO_EVENT_QUEUE *event_queue;
ALLEGRO_DISPLAY *display;
ALLEGRO_FONT *font;
};
#endif /* RB_H */
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