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#ifndef RB_H
#define RB_H

#include <allegro5/allegro5.h>

#define RB_WIDTH 1600
#define RB_HEIGHT 900
#define RB_X_CENTER (RB_WIDTH / 2)
#define RB_Y_CENTER (RB_HEIGHT / 2)
#define RB_FPS	(1.0 / 80.0) /* 1 sec divided by 30 frames */

struct rb {
	float			width;
	float			height;
	float			fps;
	ALLEGRO_TIMER		*timer;
	ALLEGRO_EVENT_QUEUE	*event_queue;
	ALLEGRO_DISPLAY		*display;
	ALLEGRO_FONT		*font;
};


#endif /* RB_H */